4) Ludic and ergodic puzzle solving

In An Introduction to Game Studies: Games in Culture, Frans Mäyrä classifies games as either "ludic" or "ergodic". "Ludic" games are structured around the player reaching a certain goal and achieving objectives (e.g., shooting games). The accomplishment of "ergodic" games is reached through the creation of meaning. The goal is to move through the story … Continue reading 4) Ludic and ergodic puzzle solving